These are some screenshots from my initial models and iterations once i brought my Solidworks model into 3Ds Max.
These are some i branched off my original model at the beginning. Using the twist and stretch modifiers the front ones are beginning to look more fluid and in motion and very similar to my rope precedent i had earlier.
These are a different set of iterations branched off from a section of another model on the far left. I am starting to like the one on the far right as it implies the movement is out of control and is just happening but at the same time the repetition from the second in from the left i think works nicely as it could be moving up or down.
Another iteration. I really like this one as the fluid type motion and curves upward it twists around itself at the bottom to keep it contained which i think gives the fluid movement and notion with the curved tops coming down into a twist. I could maybe look at repetition like in my precedents to further this idea.
These two are more iterations off my original model and thought they were quite different. The one on the left is slightly going away from my narrative however the right model reminds me of a kind of seaweed type object that is being moved by the current or ocean flow and is shaped by the fluid motion around it which fits in well with my narrative.
No comments:
Post a Comment