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Tuesday, 16 October 2012

DSDN 104 - Material Trial Renders


As i am looking at fluid in a way i wanted to trial a water type material to it. This looks quite cool toward the bottom as the bubbles make it look like its breaking away or disintegrating but don't think at this stage i wanna go forward with that effect.  
I tried for this one a lighter shade of water and more contrast with the white making the effect of it traveling all the way up my model. I think this one is more effective than the other one.

DSDN 104 - Final Model Ready To Print

This is my final model that im going to send to the 3D printer. I believe it captures my narrative well with giving a sense of movement and fluidity even though you are looking at it still. Just an STL chck and off we go...

Below just another angle of my model. I like the way the curves and motion all work around the one central point and work outward but still being contained by that central point.


DSDN 104 - More Iterations


An overlook at some of my iterations so far. I have done a few and now trying to narrow it down to my  final 3 that portray my narrative the best. The ones in white are some of what i believe to be my strongest one to date and also out of them trying to find one i want to get printed keeping in mind some of mine wont work because they are too thing or aren't solid enough so will have to take that into account.



DSDN 104 - First Few Models

These are some screenshots from my initial models and iterations once i brought my Solidworks model into 3Ds Max.
These are some i branched off my original model at the beginning. Using the twist and stretch modifiers  the front ones are beginning to look more fluid and in motion and very similar to my rope precedent i had earlier.

These are a different set of iterations branched off from a section of another model on the far left. I am starting to like the one on the far right as it implies the movement is out of control and is just happening but at the same time the repetition from the second in from the left i think works nicely as it could be moving up or down.

Another iteration. I really like this one as the fluid type motion and curves upward it twists around itself at the bottom to keep it contained which i think gives the fluid movement and notion with the curved tops coming down into a twist. I could maybe look at repetition like in my precedents to further this idea.

These two are more iterations off my original model and thought they were quite different. The one on the left is slightly going away from my narrative however the right model reminds me of a kind of seaweed type object that is being moved by the current or ocean flow and is shaped by the fluid motion around it which fits in well with my narrative.

Wednesday, 10 October 2012

DSDN 104 - Solidworks Model

This is the model i got from Solidworks after taking a section from the wave pattern picture shown before. I wanted to get the fluid curves of a section and also incorporate a curl which i managed to on the end. 
Below just another view of my model from behind looking forward.

DSDN 104 - Sketches

These are some sketchs done looking at fluid motion and also at a type of pattern that can be repeated to intice a movement of somesort.
Most of the ones below based on a rope or twist object which gives the impression something is moving upward along it .




Looking at a fern type leaf and how repeatition gets smaller and suggests something is moving along it.

DSDN 104 - Material Ideas

These are some potential material/ textures for my rendered model/s.
This is a glass type one. Looking at a movement in something static and even further taking a look at water the transparent type effect could be quick effective following on from this.

Again with this a water type material this time which could give a fluid motion on my model if i choose to pursue this option. 

I like this one the best due to it transparent type look. This could also tie in with my model as i don't plan to colour it because i want it in it's most natural form kind of like this fluid effect i'm looking at here.

This one i like too as it is more subtle than the other obvious water type textures i had and also has a softer tone to the others too.